Cfg.Deathrun
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Cfg.Deathrun
Acest cfg este creat special pentru DR.(Deathrun)
Download : http://www.2shared.c...i_deathrun.html
Script :
//CoNfG CREEAT Alex
// Add custom configurations to the file "userconfig.cfg".
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "Alt" "+3"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "say -=[\-> <Alex> Config <-> !!!ActiveD !!! <-/]=-;"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "p" "say -=[\-> <Alex> Config ActivateD <-/]=-;"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+setlaser"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "w" "+forward"
bind "s" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F9" "timeleft"
bind "F10" " "
bind "F11" ""
bind "F12" ""
bind "INS" ""
bind "DEL" ""
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "say Am apasat butonul END -> l0st' "
bind "KP_MINUS" "antircl"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "z" "kill"
bind "x" "say /knife"
bind "o" "say /deagle"
// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"
// Multi-Strafe
alias strafe.pW1_4 "+jump; +left; +moveleft; wait7; -moveleft; -jump; -left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; +right; +moveright; wait7; -moveright; -right; -duck"
alias strafe.pW1_left "+left; +moveleft; wait7; -moveleft; -left;"
alias strafe.pW1_right "+right; +moveright; wait7; -moveright; -right;"
alias _jump "+jump; wait; -jump
// Pre-Strafe
alias s.pW1_run "+forward; wait40; wait10; wait10; -forward"
alias s.pW1_pre "+jump; +duck; cl_yawspeed 135; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_pW1.LJ4 "s.pW1_run; -jump; wait5; -duck; strafe.pW1_4"
alias pre_pW1.LJ4 "s.pW1_pre; -jump; strafe.pW1_4"
// Bind [4-Strafe]
; bind f "pre_pW1.LJ4" // Pre-Strafe Runup (Further)
//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"
bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "SPACE" "+cj"
// ...:: ** Gstrafe ***:::... \\
bY veRde
alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "Shift" "+sgstrafe"
// ...:: ** DevElopeR ***:::... \\
bY veRde
fps_modem "320"
bind a "+moveleft; developer 1; fps_max 250; fps_modem 250"
bind d "+moveright; developer 1; fps_max 250; fps_modem 250"
bind w "+forward; developer 1; fps_max 250; fps_modem 250"
bind s "+back; developer 1; fps_max 250; fps_modem 250"
bind ctrl "+duck; developer 1; fps_max 250; fps_modem 250"
echo dEvElopEr biNd is AcTivAtEd , just jump 285+ veRde
// ...:* Jump Bug Mini-Script ***:::... \\
bY veRde
alias +xjb "+duck"
alias -xjb "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
bind "c" "+xjb"
bind z "say /knife
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "278 289 209"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "10"
cl_vsmoothing "0.05"
cl_weather "0"
cl_spriteblend 0
con_color "0 255 255
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "2"
mp_decals "20"
name ""
net_graph "2"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "999"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "2"
setinfo "_pw" ""
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
echo ***Bunny-Hop is succesful loaded.
cl_showfps "1"
cl_crosshair_color "0 255 255"
fps_max "101"
fps_modem "101"
developer "1"
net_graph "2"
net_graphwidth "200"
con_color "0 0 0 "
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
// ...::: AwP :::...
//alias +firespec "+attack;wait;wait;slot2"
//alias -firespec "-attack"
//alias modespec "g1"
//alias g1 "bind mouse1 +firespec;developer 1;echo AwP mod ENABLED;speak zero;developer 0"
//==========================================================================//
// [---Misc-Settings---]
//==========================================================================//
console "1.0"
fps_max "101"
crosshair "1.000000"
gamma "120"
brightness "5"
con_color "100 255 200"
net_graph "3"
net_graphwidth "400"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "130.000000"
r_bmodelhighfrac "5.0"
mp_decals "50"
r_decals "50"
gl_dither "0"
gl_polyoffset "4.0"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "lefthand" "0"
+mlook
//==========================================================================//
// [---Mouse---]
//==========================================================================//
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "3.6"
joystick "0.000000"
//Additions by CPL London Config Scanner
gl_max_size "512"
gl_alphamin "0.25"
gl_monolight "0"
lightgamma "2.5"
texgamma "2"
cl_solid_players "1"
cl_sidespeed "400"
gl_picmip "0"
gl_playermip "0"
r_drawviewmodel "0"
max_smokepuffs "120"
cl_movespeedkey "0.3"
// ...:* Script (ilegal) ***:::... \\
alias +xbh "alias _special xhop;xhop"
alias -xbh "alias _special slot10"
alias xhop "special;wait;+jump;wait;-jump"
bind alt "+xbh"
//------4 Bullet Burst Fire: Glock------//
//Description: This script will shoot 4 bullets with burst fire glock instead of 3. Be sure to turn off when using other guns. Gives burst fire glock accuracy of semi automatic if you start off glock with semi auto.
alias +fastglock "+attack;+attack2;+attack2;+attack"
alias -fastglock "-attack;-attack2;-attack2;-attack"
alias fg "fgon"
alias fgon "bind mouse1 +fastglock; developer 1; echo Fast Glock on; developer 0; alias fg fgoff"
alias fgoff "bind mouse1 +attack; developer 1; echo Fast Glock off; developer 0; alias fg fgon"
// ...::: FPS & Net_Graph T00gl3r :::...
alias fpdis fpsd1
alias fpsd1 "cl_showfps 1; alias fpdis fpsd2"
alias fpsd2 "cl_showfps 0; net_graph 3; alias fpdis fpsd3"
alias fpsd3 "net_graph 2; alias fpdis fpsd4"
alias fpsd4 "net_graph 1; alias fpdis fpsd5"
alias fpsd5 "net_graph 0; alias fpdis fpsd1"
//bind end "fpdis"
// ...::: CLOSE MENU aliAs :::...
alias KNF "wait; wait; wait; weapon_knife"
alias clz_men "wait;wait;slot10"
//alias clz_menu2 "wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10"
alias clz_menu "clz_men;clz_men;clz_men"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "Space" "+cj"
//Bunny-Hop Alex
bind "Space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
bind "v" "6s_script"
alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 270; +right; +moveright; w7; cl_yawspeed 550; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 270; +left; +moveleft; w7; cl_yawspeed 550; w4; -moveleft; -left"
alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"
;// *** Jump bug script *** \\
echo =jump bug scRipt by Xa[K]ep
alias +otikz.jb "+duck"
alias -otikz.jb "-duck; wait; +jump; wait; -jump; wait; +jump; wait; -jump;
wait; +jump; wait; -jump"
bind alt +otikz.jb
Download : http://www.2shared.c...i_deathrun.html
Script :
//CoNfG CREEAT Alex
// Add custom configurations to the file "userconfig.cfg".
bind "TAB" "+showscores"
bind "ENTER" "+attack"
bind "ESCAPE" "cancelselect"
bind "Alt" "+3"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "invprev"
bind "]" "invnext"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "g" "drop"
bind "h" "+commandmenu"
bind "i" "showbriefing"
bind "j" "say -=[\-> <Alex> Config <-> !!!ActiveD !!! <-/]=-;"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "p" "say -=[\-> <Alex> Config ActivateD <-/]=-;"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "v" "+setlaser"
bind "w" "+forward"
bind "y" "messagemode"
bind "~" "toggleconsole"
bind "w" "+forward"
bind "s" "+back"
bind "LEFTARROW" "+left"
bind "RIGHTARROW" "+right"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F9" "timeleft"
bind "F10" " "
bind "F11" ""
bind "F12" ""
bind "INS" ""
bind "DEL" ""
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "say Am apasat butonul END -> l0st' "
bind "KP_MINUS" "antircl"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
bind "z" "kill"
bind "x" "say /knife"
bind "o" "say /deagle"
// Waits
fps_max "101"
cl_yawspeed "210"
alias wait5 "wait; wait; wait; wait; wait"
alias wait10 "wait5; wait5"
alias wait20 "wait10; wait10"
alias wait40 "wait20; wait20"
alias wait7 "wait5; wait;"
// Multi-Strafe
alias strafe.pW1_4 "+jump; +left; +moveleft; wait7; -moveleft; -jump; -left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; strafe.pW1_right; strafe.pW1_left; +right; +moveright; wait7; -moveright; -right; -duck"
alias strafe.pW1_left "+left; +moveleft; wait7; -moveleft; -left;"
alias strafe.pW1_right "+right; +moveright; wait7; -moveright; -right;"
alias _jump "+jump; wait; -jump
// Pre-Strafe
alias s.pW1_run "+forward; wait40; wait10; wait10; -forward"
alias s.pW1_pre "+jump; +duck; cl_yawspeed 135; -moveleft; -forward; -left; cl_yawspeed 210"
alias run_pW1.LJ4 "s.pW1_run; -jump; wait5; -duck; strafe.pW1_4"
alias pre_pW1.LJ4 "s.pW1_pre; -jump; strafe.pW1_4"
// Bind [4-Strafe]
; bind f "pre_pW1.LJ4" // Pre-Strafe Runup (Further)
//jumpcrouch
alias +jd "+jump;+duck"
alias -jd "-jump;-duck"
bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "SPACE" "+cj"
// ...:: ** Gstrafe ***:::... \\
bY veRde
alias +sgstrafe "alias _special ggstrafe;ggstrafe"
alias -sgstrafe "alias _special"
alias ggstrafe "special;wait;+duck;wait;-duck"
bind "Shift" "+sgstrafe"
// ...:: ** DevElopeR ***:::... \\
bY veRde
fps_modem "320"
bind a "+moveleft; developer 1; fps_max 250; fps_modem 250"
bind d "+moveright; developer 1; fps_max 250; fps_modem 250"
bind w "+forward; developer 1; fps_max 250; fps_modem 250"
bind s "+back; developer 1; fps_max 250; fps_modem 250"
bind ctrl "+duck; developer 1; fps_max 250; fps_modem 250"
echo dEvElopEr biNd is AcTivAtEd , just jump 285+ veRde
// ...:* Jump Bug Mini-Script ***:::... \\
bY veRde
alias +xjb "+duck"
alias -xjb "-duck;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump"
bind "c" "+xjb"
bind z "say /knife
_cl_autowepswitch "1"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1.000000"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "30"
cl_corpsestay "600.000000"
cl_crosshair_color "278 289 209"
cl_crosshair_size "small"
cl_crosshair_translucent "0"
cl_dlmax "128"
cl_download_ingame "0"
cl_dynamiccrosshair "0"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#"
cl_logofile "lambda"
cl_lw "1"
cl_minmodels "0"
cl_radartype "1"
cl_righthand "1"
cl_shadows "1"
cl_timeout "300"
cl_updaterate "10"
cl_vsmoothing "0.05"
cl_weather "0"
cl_spriteblend 0
con_color "0 255 255
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "101"
fps_modem "101"
gamma "1"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "4"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "0"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "2"
mp_decals "20"
name ""
net_graph "2"
net_graphpos "2"
net_scale "5"
r_bmodelhighfrac "5.0"
r_detailtextures "0"
s_a3d "0"
s_automax_distance "30.0"
s_automin_distance "2.0"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0"
s_leafnum "0"
s_max_distance "1000.0"
s_min_distance "8.0"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "3.000000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "0.250000"
sv_aim "999"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "120.000000"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "0.750000"
volume "2"
setinfo "_pw" ""
setinfo "_vgui_menus" "0"
setinfo "_ah" "1"
+mlook
+jlook
echo ***Bunny-Hop is succesful loaded.
cl_showfps "1"
cl_crosshair_color "0 255 255"
fps_max "101"
fps_modem "101"
developer "1"
net_graph "2"
net_graphwidth "200"
con_color "0 0 0 "
alias speed_mod "speed_walk"
alias speed_walk "+speed;;echo Now Walk ... !!!!!!;;alias speed_mod
speed_run"
alias speed_run "-speed;;echo Now Run ... !!!!!!;;alias speed_mod
speed_walk"
// ...::: AwP :::...
//alias +firespec "+attack;wait;wait;slot2"
//alias -firespec "-attack"
//alias modespec "g1"
//alias g1 "bind mouse1 +firespec;developer 1;echo AwP mod ENABLED;speak zero;developer 0"
//==========================================================================//
// [---Misc-Settings---]
//==========================================================================//
console "1.0"
fps_max "101"
crosshair "1.000000"
gamma "120"
brightness "5"
con_color "100 255 200"
net_graph "3"
net_graphwidth "400"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
sv_aim "0.000000"
hpk_maxsize "0"
viewsize "130.000000"
r_bmodelhighfrac "5.0"
mp_decals "50"
r_decals "50"
gl_dither "0"
gl_polyoffset "4.0"
gl_overbright "0.000000"
gl_flipmatrix "0"
gl_monolights "0"
team ""
model ""
skin ""
topcolor "0"
bottomcolor "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_forwardspeed "400"
cl_backspeed "400"
cl_vsmoothing "0.05"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "1"
hud_fastswitch "1"
hud_centerid "1"
hud_classautokill "1"
setinfo "dm" "0"
setinfo "ah" "0"
setinfo "vgui_menus" "0"
setinfo "lefthand" "0"
+mlook
//==========================================================================//
// [---Mouse---]
//==========================================================================//
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "1"
sensitivity "3.6"
joystick "0.000000"
//Additions by CPL London Config Scanner
gl_max_size "512"
gl_alphamin "0.25"
gl_monolight "0"
lightgamma "2.5"
texgamma "2"
cl_solid_players "1"
cl_sidespeed "400"
gl_picmip "0"
gl_playermip "0"
r_drawviewmodel "0"
max_smokepuffs "120"
cl_movespeedkey "0.3"
// ...:* Script (ilegal) ***:::... \\
alias +xbh "alias _special xhop;xhop"
alias -xbh "alias _special slot10"
alias xhop "special;wait;+jump;wait;-jump"
bind alt "+xbh"
//------4 Bullet Burst Fire: Glock------//
//Description: This script will shoot 4 bullets with burst fire glock instead of 3. Be sure to turn off when using other guns. Gives burst fire glock accuracy of semi automatic if you start off glock with semi auto.
alias +fastglock "+attack;+attack2;+attack2;+attack"
alias -fastglock "-attack;-attack2;-attack2;-attack"
alias fg "fgon"
alias fgon "bind mouse1 +fastglock; developer 1; echo Fast Glock on; developer 0; alias fg fgoff"
alias fgoff "bind mouse1 +attack; developer 1; echo Fast Glock off; developer 0; alias fg fgon"
// ...::: FPS & Net_Graph T00gl3r :::...
alias fpdis fpsd1
alias fpsd1 "cl_showfps 1; alias fpdis fpsd2"
alias fpsd2 "cl_showfps 0; net_graph 3; alias fpdis fpsd3"
alias fpsd3 "net_graph 2; alias fpdis fpsd4"
alias fpsd4 "net_graph 1; alias fpdis fpsd5"
alias fpsd5 "net_graph 0; alias fpdis fpsd1"
//bind end "fpdis"
// ...::: CLOSE MENU aliAs :::...
alias KNF "wait; wait; wait; weapon_knife"
alias clz_men "wait;wait;slot10"
//alias clz_menu2 "wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10;wait;wait;slot10"
alias clz_menu "clz_men;clz_men;clz_men"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "r" "+sayrel"
alias "+sayrel" "+reload; echo <<Reloading>>"
alias "-sayrel" "-reload"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
alias "+cj" "+jump; +duck; slot10"
alias "-cj" "-jump; -duck"
bind "Space" "+cj"
//Bunny-Hop Alex
bind "Space" "+3"
alias +3 "alias _special 4;4"
alias -3 "alias _special;-jump"
alias 4 "5;wait;special"
alias 5 "7"
alias 7 "+jump;alias 5 8"
alias 8 "-jump;alias 5 7"
bind "v" "6s_script"
alias "6s_script" "6s_prestrafe; 6s_jump; 6s_airstrafe; w30; -duck"
alias "6s_prestrafe" "6s_forward; 6s_turn"
alias "6s_forward" "+forward; w10; w30"
alias "6s_turn" "cl_yawspeed 80; +right; +moveright; w10; w10; w8; cl_yawspeed 110; w30; w10; w7"
alias "6s_jump" "+jump; wait; -jump; -forward"
alias "6s_airstrafe" "6s_straferight; 6s_strafeleft; 6s_straferight; 6s_strafeleft; 6s_straferight; +duck; 6s_strafeleft"
alias "6s_straferight" "cl_yawspeed 270; +right; +moveright; w7; cl_yawspeed 550; w4; -moveright; -right"
alias "6s_strafeleft" "cl_yawspeed 270; +left; +moveleft; w7; cl_yawspeed 550; w4; -moveleft; -left"
alias "w4" "wait; wait; wait; wait"
alias "w7" "wait; wait; wait; wait; wait; wait; wait"
alias "w8" "wait; wait; wait; wait; wait; wait; wait; wait"
alias "w10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "w30" "w10; w10; w10"
;// *** Jump bug script *** \\
echo =jump bug scRipt by Xa[K]ep
alias +otikz.jb "+duck"
alias -otikz.jb "-duck; wait; +jump; wait; -jump; wait; +jump; wait; -jump;
wait; +jump; wait; -jump"
bind alt +otikz.jb
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Puncte : 144
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